81 lines
2.8 KiB
Groovy
81 lines
2.8 KiB
Groovy
[
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new MagicPermanentActivation(
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[
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MagicCondition.SORCERY_CONDITION,
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],
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new MagicActivationHints(MagicTiming.Pump),
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"+1/+1"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicExileCardPayManaCostEvent(
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source,
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MagicTargetChoice.A_PAYABLE_CREATURE_CARD_FROM_YOUR_GRAVEYARD
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_CREATURE,
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payedCost.getTarget(),
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this,
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"Put a number of +1/+1 counters equal to that RN's power on target creature\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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final int amt = event.getRefCard().genPowerToughness().getPositivePower();
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if (amt > 0) {
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game.doAction(new MagicChangeCountersAction(
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permanent,
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MagicCounterType.PlusOne,
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amt,
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true
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));
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}
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}
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});
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}
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},
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Regen"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,
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source
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),
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MagicTargetHint.None,
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"a creature other than " + source + " to sacrifice"
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);
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return [
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new MagicSacrificePermanentEvent(
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source,
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targetChoice
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),
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new MagicRegenerationConditionsEvent(source,this)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Regenerate SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicRegenerateAction(event.getPermanent()));
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}
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}
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]
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