28 lines
1009 B
Groovy
28 lines
1009 B
Groovy
[
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new MagicWhenLifeIsGainedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicLifeChangeTriggerData lifeChange) {
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return permanent.isController(lifeChange.player) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.TARGET_OPPONENT,
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lifeChange.amount,
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this,
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"Target opponent\$ loses RN life."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(
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player,
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-event.getRefInt()
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));
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}
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});
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}
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}
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]
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