26 lines
938 B
Groovy
26 lines
938 B
Groovy
[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return (permanent.isFriend(creature) && game.getAttackingPlayer().getNrOfAttackers()==1) ?
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new MagicEvent(
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permanent,
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creature,
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this,
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"RN gains double strike until end of turn."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processRefPermanent(game, {
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final MagicPermanent permanent ->
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game.doAction(new MagicGainAbilityAction(
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permanent,
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MagicAbility.DoubleStrike
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));
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} as MagicPermanentAction);
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}
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}
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]
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