26 lines
997 B
Groovy
26 lines
997 B
Groovy
[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return permanent.isController(upkeepPlayer) ?
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new MagicEvent(
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permanent,
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this,
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"Sacrifice SN unless you sacrifice an enchantment."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent = event.getPermanent();
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final MagicPlayer player = event.getPlayer();
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if (player.controlsPermanent(MagicType.Enchantment)) {
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game.addEvent(new MagicSacrificePermanentEvent(permanent,player,MagicTargetChoice.SACRIFICE_ENCHANTMENT));
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} else {
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game.doAction(new MagicSacrificeAction(permanent));
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}
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}
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}
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]
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