40 lines
1.3 KiB
Groovy
40 lines
1.3 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{X}{R}{G}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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final int amount = payedCost.getX();
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicPumpTargetPicker.create(),
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amount,
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this,
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"Target creature\$ gets +RN/+0 and gains trample until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final int amount = event.getRefInt();
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,amount,0));
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game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Trample));
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}
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});
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}
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}
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]
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