27 lines
1.0 KiB
Groovy
27 lines
1.0 KiB
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) {
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final MagicPermanent enchantedCreature = permanent.getEnchantedCreature();
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final int amount = damage.getAmount();
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return damage.getSource() == enchantedCreature ?
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new MagicEvent(
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permanent,
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enchantedCreature,
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{
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final MagicGame G, final MagicEvent E ->
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G.doAction(new MagicDealDamageAction(
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new MagicDamage(
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E.getSource(),
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E.getRefPermanent(),
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amount
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)
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));
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} as MagicEventAction,
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"SN deals ${amount} damage to RN."
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):
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MagicEvent.NONE;
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}
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}
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]
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