34 lines
1.4 KiB
Groovy
34 lines
1.4 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"Return the top creature card\$ of your graveyard to the battlefield. " +
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"That creature gains haste until end of turn. " +
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"Exile it at the beginning of the next end step. " +
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"If the buyback cost was payed, return SN to its owner's hand as it resolves."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final List<MagicCard> targets =
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game.filterCards(player,MagicTargetFilter.TARGET_CREATURE_CARD_FROM_GRAVEYARD);
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if (targets.size() > 0) {
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final MagicCard card = targets.get(targets.size()-1);
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game.doAction(new MagicReanimateAction(
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card,
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player,
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[MagicPlayMod.HASTE_UEOT, MagicPlayMod.EXILE_AT_END_OF_TURN]
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));
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}
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if (event.isBuyback()) {
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game.doAction(new MagicChangeCardDestinationAction(event.getCardOnStack(), MagicLocationType.OwnersHand));
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}
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}
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}
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]
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