31 lines
1.1 KiB
Java
31 lines
1.1 KiB
Java
package magic.card;
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import magic.data.TokenCardDefinitions;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicPlayTokenAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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public class Brindle_Shoat {
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public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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this,
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"PN puts a 3/3 green Boar creature token onto the battlefield.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(), TokenCardDefinitions.get("Boar3")));
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}
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};
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}
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