87 lines
3.5 KiB
Groovy
87 lines
3.5 KiB
Groovy
def T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return (damage.getSource().isCreature() &&
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damage.isCombat() &&
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damage.getTarget() == permanent) ?
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new MagicEvent(
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permanent,
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damage.getSource(),
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this,
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"Destroy RN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicDestroyAction(event.getRefPermanent()));
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}
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}
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[
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new MagicPlaneswalkerActivation(1) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Until PN's next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature."
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);
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}
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@Override
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public void executeEvent(final MagicGame outerGame, final MagicEvent outerEvent) {
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final MagicWhenDamageIsDealtTrigger trigger = T;
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outerGame.doAction(new MagicAddTriggerAction(outerEvent.getPermanent(), trigger));
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// remove the trigger during player's next upkeep
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MagicAtUpkeepTrigger cleanup = new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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if (upkeepPlayer.getId() == outerEvent.getPlayer().getId()) {
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game.addDelayedAction(new MagicRemoveTriggerAction(permanent, trigger));
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game.addDelayedAction(new MagicRemoveTriggerAction(permanent, this));
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}
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return MagicEvent.NONE;
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}
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};
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outerGame.doAction(new MagicAddTriggerAction(outerEvent.getPermanent(), cleanup));
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}
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},
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new MagicPlaneswalkerActivation(-3) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_NONLAND_PERMANENT,
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new MagicDestroyTargetPicker(false),
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this,
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"Destroy target nonland permanent."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicDestroyAction(creature));
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}
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});
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}
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},
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new MagicPlaneswalkerActivation(-7) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put three 1/1 black Assassin creature tokens onto the battlefield with " +
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"\"Whenever this creature deals combat damage to a player, that player loses the game.\""
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokensAction(event.getPlayer(), TokenCardDefinitions.get("Assassin"), 3));
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}
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}
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]
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