49 lines
1.5 KiB
Groovy
49 lines
1.5 KiB
Groovy
def PsionicDamage = new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Damage"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicTapEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
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new MagicDamageTargetPicker(2),
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this,
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"SN deals 2 damage to target creature or player\$ and 3 damage to itself."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent source=event.getPermanent();
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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game.doAction(new MagicDealDamageAction(
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new MagicDamage(source,target,2)
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));
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game.doAction(new MagicDealDamageAction(
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new MagicDamage(source,source,2)
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));
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}
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});
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(PsionicDamage);
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}
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}
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]
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