44 lines
1.7 KiB
Groovy
44 lines
1.7 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Main),
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"Card"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{3}{U}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,
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source
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),
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MagicTargetHint.None,
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"another target creature to exile"
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);
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return new MagicEvent(
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source,
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targetChoice,
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MagicBounceTargetPicker.create(),
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this,
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"Exile another target creature you control\$, then " +
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"return that card to the battlefield under your control."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.Exile));
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game.doAction(new MagicRemoveCardAction(creature.getCard(),MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(creature.getCard(),event.getPlayer()));
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}
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});
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}
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}
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]
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