28 lines
965 B
Groovy
28 lines
965 B
Groovy
[
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new MagicWhenAttacksTrigger(1) {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent creature) {
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final MagicPermanent equippedCreature = permanent.getEquippedCreature();
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return (equippedCreature.isValid() &&
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equippedCreature == creature) ?
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new MagicEvent(
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permanent,
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this,
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"PN puts a 4/4 white Angel " +
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"creature token with flying onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokenAction(
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event.getPlayer(),
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TokenCardDefinitions.get("Angel4")
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));
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}
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}
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]
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