41 lines
1.5 KiB
Groovy
41 lines
1.5 KiB
Groovy
[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent creature) {
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if (permanent == creature &&
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permanent.getController().getNrOfPermanents(MagicType.Creature) > 1) {
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,
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permanent
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),
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MagicTargetHint.None,"another creature to return"
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);
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return new MagicEvent(
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permanent,
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targetChoice,
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MagicBounceTargetPicker.create(),
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this,
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"Return another creature PN controls\$ to its owner's hand."
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);
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRemoveFromPlayAction(
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creature,
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MagicLocationType.OwnersHand
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));
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}
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});
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}
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}
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]
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