46 lines
1.7 KiB
Groovy
46 lines
1.7 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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final MagicTargetChoice targetChoice=new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,
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source
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),
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MagicTargetHint.None,
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"a creature other than " + source + " to sacrifice"
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);
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return [
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new MagicPayManaCostTapEvent(source,"{R}"),
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new MagicSacrificePermanentEvent(source,targetChoice)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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payedCost.getTarget(),
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this,
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"SN deals damage equal to the power of RN to target player\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicPermanent sacrificed=event.getRefPermanent();
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final MagicDamage damage=new MagicDamage(event.getSource(),player,sacrificed.getPower());
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game.doAction(new MagicDealDamageAction(damage));
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}
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});
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}
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}
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]
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