29 lines
1.1 KiB
Groovy
29 lines
1.1 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
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return new MagicEvent(
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permanent,
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MagicColorChoice.ALL_INSTANCE,
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this,
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"Choose a color\$. " +
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"All Slivers have protection from chosen color."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicColor color = event.getChosenColor();
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final MagicAbility protection = color.getProtectionAbility();
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game.doAction(new MagicAddStaticAction(event.getPermanent(), new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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flags.add(protection);
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}
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}
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));
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}
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}
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]
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