43 lines
1.5 KiB
Groovy
43 lines
1.5 KiB
Groovy
[
|
|
new MagicPermanentActivation(
|
|
new MagicActivationHints(MagicTiming.Main),
|
|
"Life"
|
|
) {
|
|
|
|
@Override
|
|
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
|
return [new MagicTapEvent(source)];
|
|
}
|
|
|
|
@Override
|
|
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
|
|
return new MagicEvent(
|
|
source,
|
|
this,
|
|
"Exchange your life total with SN's toughness."
|
|
);
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
final MagicPermanent permanent = event.getPermanent();
|
|
final MagicPlayer player = event.getPlayer();
|
|
final int life = player.getLife();
|
|
final int toughness = permanent.getToughness();
|
|
// exchange life with toughness even when they are equal
|
|
// because toughness can be modified in layer ModPT (7c)
|
|
game.doAction(new MagicChangeLifeAction(player,toughness - life));
|
|
game.doAction(new MagicAddStaticAction(permanent,
|
|
new MagicStatic(MagicLayer.SetPT) {
|
|
@Override
|
|
public void modPowerToughness(
|
|
final MagicPermanent S,
|
|
final MagicPermanent P,
|
|
final MagicPowerToughness pt) {
|
|
pt.setToughness(life);
|
|
}
|
|
}));
|
|
}
|
|
}
|
|
]
|