32 lines
1.0 KiB
Groovy
32 lines
1.0 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{2}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"SN gets +1/+1 until end of turn. " +
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"Sacrifice it at the beginning of the next end step."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent = event.getPermanent();
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game.doAction(new MagicChangeTurnPTAction(permanent,1,1));
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game.doAction(MagicChangeStateAction.Set(
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permanent,
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MagicPermanentState.SacrificeAtEndOfTurn
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));
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}
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}
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]
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