23 lines
771 B
Groovy
23 lines
771 B
Groovy
[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
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return (permanent==attacker &&
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permanent.getOpponent().getPoison()>0) ?
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new MagicEvent(
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permanent,
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this,
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"SN gets +1/+1 until end of turn."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),1,1));
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}
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}
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]
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