41 lines
1.4 KiB
Groovy
41 lines
1.4 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Control"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_CREATURE,
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MagicExileTargetPicker.create(),
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this,
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"Gain control of target creature\$ for as long as PN controls SN. " +
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"When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game, {
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game.doAction(new MagicAddStaticAction(
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event.getPermanent(),
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MagicStatic.ControlAsLongAsYouControlSource(
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event.getPlayer(),
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it
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)
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));
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//TODO: When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
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});
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}
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}
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]
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