31 lines
1.1 KiB
Groovy
31 lines
1.1 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicTapEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"SN deals 1 damage to each creature with flying."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent=event.getPermanent();
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final Collection<MagicPermanent> targets=
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game.filterPermanents(permanent.getController(),MagicTargetFilter.TARGET_CREATURE_WITH_FLYING);
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for (final MagicPermanent target : targets) {
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final MagicDamage damage=new MagicDamage(permanent,target,1);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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}
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]
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