42 lines
1.8 KiB
Groovy
42 lines
1.8 KiB
Groovy
[
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new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent other) {
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final int numAllies = permanent.getController().getNrOfPermanentsWithSubType(MagicSubType.Ally);
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return (other.isFriend(permanent) &&
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other.hasSubType(MagicSubType.Ally)) ?
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new MagicEvent(
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permanent,
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new MagicMayChoice(MagicTargetChoice.NEG_TARGET_CREATURE),
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// estimated. Amount of damage can be different on resolution
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new MagicDamageTargetPicker(numAllies),
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this,
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"PN may\$ have SN deal " +
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"damage to target creature\$ equal to the " +
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"number of Allies he or she controls."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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final MagicPlayer player = event.getPlayer();
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final int amount = player.getNrOfPermanentsWithSubType(MagicSubType.Ally);
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if (amount > 0) {
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final MagicDamage damage = new MagicDamage(
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event.getPermanent(),
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creature,
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amount
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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});
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}
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}
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}
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]
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