48 lines
1.8 KiB
Groovy
48 lines
1.8 KiB
Groovy
[
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new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
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return (permanent == attacker) ?
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new MagicEvent(
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permanent,
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new MagicPermanentList(permanent.getBlockingCreatures()),
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this,
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"SN deals 1 damage to each blocking creature."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanentList plist = event.getRefPermanentList();
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for (final MagicPermanent blocker : plist) {
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final MagicDamage damage = new MagicDamage(event.getPermanent(),blocker,1);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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},
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new MagicWhenBlocksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
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final MagicPermanent attacker = permanent.getBlockedCreature();
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return (permanent == blocker && attacker.isValid()) ?
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new MagicEvent(
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permanent,
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attacker,
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this,
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"SN deals 1 damage to RN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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event.getRefPermanent(),
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1
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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]
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