61 lines
2.4 KiB
Java
61 lines
2.4 KiB
Java
package magic.test;
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import magic.model.MagicDuel;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.phase.MagicMainPhase;
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class TestLegendaries extends TestGameBuilder {
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@Override
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public MagicGame getGame() {
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final MagicDuel duel=createDuel();
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final MagicGame game=duel.nextGame();
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game.setPhase(MagicMainPhase.getFirstInstance());
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final MagicPlayer player=game.getPlayer(0);
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final MagicPlayer opponent=game.getPlayer(1);
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MagicPlayer P = player;
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P.setLife(9);
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addToLibrary(P, "Plains", 10);
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createPermanent(P, "Karakas", false, 1);
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createPermanent(P, "Kor Haven", false, 1);
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createPermanent(P, "Maze of Ith", false, 1);
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createPermanent(P, "Mikokoro, Center of the Sea", false, 1);
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createPermanent(P, "Miren, the Moaning Well", false, 1);
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createPermanent(P, "Okina, Temple to the Grandfathers", false, 1);
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createPermanent(P, "Azusa, Lost but Seeking", false, 1);
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createPermanent(P, "Captain Sisay", false, 1);
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createPermanent(P, "Knight of the Reliquary", false, 1);
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createPermanent(P, "Kokusho, the Evening Star", false, 1);
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addToHand(P, "Kor Haven", 1);
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addToHand(P, "Maze of Ith", 1);
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addToHand(P, "Mikokoro, Center of the Sea", 1);
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addToHand(P, "Miren, the Moaning Well", 1);
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addToHand(P, "Okina, Temple to the Grandfathers", 1);
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P = opponent;
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P.setLife(9);
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addToLibrary(P, "Plains", 10);
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createPermanent(P, "Karakas", false, 1);
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createPermanent(P, "Kor Haven", false, 1);
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createPermanent(P, "Maze of Ith", false, 1);
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createPermanent(P, "Mikokoro, Center of the Sea", false, 1);
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createPermanent(P, "Miren, the Moaning Well", false, 1);
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createPermanent(P, "Okina, Temple to the Grandfathers", false, 1);
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createPermanent(P, "Azusa, Lost but Seeking", false, 1);
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createPermanent(P, "Captain Sisay", false, 1);
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createPermanent(P, "Knight of the Reliquary", false, 1);
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createPermanent(P, "Kokusho, the Evening Star", false, 1);
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addToHand(P, "Kor Haven", 1);
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addToHand(P, "Maze of Ith", 1);
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addToHand(P, "Mikokoro, Center of the Sea", 1);
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addToHand(P, "Miren, the Moaning Well", 1);
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addToHand(P, "Okina, Temple to the Grandfathers", 1);
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return game;
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}
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}
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