magarena/src/magic/test/TestLegendaries.java

61 lines
2.4 KiB
Java

package magic.test;
import magic.model.MagicDuel;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.phase.MagicMainPhase;
class TestLegendaries extends TestGameBuilder {
@Override
public MagicGame getGame() {
final MagicDuel duel=createDuel();
final MagicGame game=duel.nextGame();
game.setPhase(MagicMainPhase.getFirstInstance());
final MagicPlayer player=game.getPlayer(0);
final MagicPlayer opponent=game.getPlayer(1);
MagicPlayer P = player;
P.setLife(9);
addToLibrary(P, "Plains", 10);
createPermanent(P, "Karakas", false, 1);
createPermanent(P, "Kor Haven", false, 1);
createPermanent(P, "Maze of Ith", false, 1);
createPermanent(P, "Mikokoro, Center of the Sea", false, 1);
createPermanent(P, "Miren, the Moaning Well", false, 1);
createPermanent(P, "Okina, Temple to the Grandfathers", false, 1);
createPermanent(P, "Azusa, Lost but Seeking", false, 1);
createPermanent(P, "Captain Sisay", false, 1);
createPermanent(P, "Knight of the Reliquary", false, 1);
createPermanent(P, "Kokusho, the Evening Star", false, 1);
addToHand(P, "Kor Haven", 1);
addToHand(P, "Maze of Ith", 1);
addToHand(P, "Mikokoro, Center of the Sea", 1);
addToHand(P, "Miren, the Moaning Well", 1);
addToHand(P, "Okina, Temple to the Grandfathers", 1);
P = opponent;
P.setLife(9);
addToLibrary(P, "Plains", 10);
createPermanent(P, "Karakas", false, 1);
createPermanent(P, "Kor Haven", false, 1);
createPermanent(P, "Maze of Ith", false, 1);
createPermanent(P, "Mikokoro, Center of the Sea", false, 1);
createPermanent(P, "Miren, the Moaning Well", false, 1);
createPermanent(P, "Okina, Temple to the Grandfathers", false, 1);
createPermanent(P, "Azusa, Lost but Seeking", false, 1);
createPermanent(P, "Captain Sisay", false, 1);
createPermanent(P, "Knight of the Reliquary", false, 1);
createPermanent(P, "Kokusho, the Evening Star", false, 1);
addToHand(P, "Kor Haven", 1);
addToHand(P, "Maze of Ith", 1);
addToHand(P, "Mikokoro, Center of the Sea", 1);
addToHand(P, "Miren, the Moaning Well", 1);
addToHand(P, "Okina, Temple to the Grandfathers", 1);
return game;
}
}