magarena/src/magic/test/TestEquip.java

42 lines
1.3 KiB
Java

package magic.test;
import magic.model.MagicDuel;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.phase.MagicMainPhase;
// demonstrates MiniMax AI also moves equipment between creatures until all mana is spend.
// interesting is how "Strider Harness" shows the bug, but "Barbed Battlegear" does not.
class TestEquip extends TestGameBuilder {
@Override
public MagicGame getGame() {
final MagicDuel duel=createDuel();
final MagicGame game=duel.nextGame();
game.setPhase(MagicMainPhase.getFirstInstance());
final MagicPlayer player=game.getPlayer(0);
final MagicPlayer opponent=game.getPlayer(1);
MagicPlayer P = player;
P.setLife(20);
addToLibrary(P, "Forest", 10);
createPermanent(P,"Forest",false,8);
createPermanent(P,"Cylian Elf",false,2);
createPermanent(P,"Strider Harness",false,1);
addToHand(P,"Cylian Elf",1);
P = opponent;
P.setLife(20);
addToLibrary(P, "Forest", 10);
createPermanent(P,"Forest",false,8);
createPermanent(P,"Cylian Elf",false,2);
createPermanent(P,"Strider Harness",false,1);
//createPermanent(P,"Barbed Battlegear",false,1);
addToHand(P,"Cylian Elf",1);
return game;
}
}