magarena/incomplete/Sengir_Vampire.groovy

19 lines
860 B
Groovy

[
new MagicWhenDamageIsDealtTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
if (target.isCreature() && damage.getSource() == permanent) {
//add turn trigger to SN to activate when creatures dies
//will cause multiple triggers if SN dealt damage to creature multiple times in a single turn
}
return MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPermanent creature = event.getRefPermanent();
game.doAction(MagicChangeStateAction.Set(creature,MagicPermanentState.CannotBeRegenerated));
game.doAction(new MagicDestroyAction(creature));
}
}
]