melvinzhang
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226aa3ebd3
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show value of CHEAT in MTDF log output
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2015-02-21 14:28:24 +08:00 |
melvinzhang
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c526c22fc9
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add cheat/honest version of MTDF
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2015-02-21 12:39:22 +08:00 |
melvinzhang
|
38b9d50dab
|
improve estimatination of when to terminate
|
2015-02-21 12:36:12 +08:00 |
melvinzhang
|
1e47fda141
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enable fast choices for levels below the first
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2015-02-21 10:13:48 +08:00 |
melvinzhang
|
0e82ab4dc3
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remove search depth, stop base on time limit
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2015-02-21 10:12:53 +08:00 |
melvinzhang
|
8349e0af7f
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use getStateId to reduce id collision and fix id change after undo, AI now plays creatures properly
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2015-02-21 09:48:50 +08:00 |
melvinzhang
|
72cde447c4
|
fix name of AI in log message
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2015-02-21 09:48:07 +08:00 |
melvinzhang
|
0085f618f2
|
remove manual debug add log method
|
2015-02-20 23:13:52 +08:00 |
melvinzhang
|
ff4c188f3e
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integrate MTDF with MagicGame, fails id_check due to MagicPermanent having different ids
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2015-02-20 20:35:46 +08:00 |
melvinzhang
|
d69172805d
|
convert do/while loop to while loop
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2015-02-20 13:16:13 +08:00 |
melvinzhang
|
8f427b38d9
|
fill in MTDF implementation and add stubs
|
2015-02-20 13:07:41 +08:00 |
ShawnieBoy
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b611eaae48
|
Import reorganise/remove unused
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2014-04-18 22:43:01 +01:00 |
melvin
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973b44c4ea
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added stub for MTD(f) AI
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2013-03-08 11:02:14 +08:00 |