Commit Graph

13 Commits (ab8cd45ab813f4c8026731d0575dd49979965c4c)

Author SHA1 Message Date
melvinzhang 226aa3ebd3 show value of CHEAT in MTDF log output 2015-02-21 14:28:24 +08:00
melvinzhang c526c22fc9 add cheat/honest version of MTDF 2015-02-21 12:39:22 +08:00
melvinzhang 38b9d50dab improve estimatination of when to terminate 2015-02-21 12:36:12 +08:00
melvinzhang 1e47fda141 enable fast choices for levels below the first 2015-02-21 10:13:48 +08:00
melvinzhang 0e82ab4dc3 remove search depth, stop base on time limit 2015-02-21 10:12:53 +08:00
melvinzhang 8349e0af7f use getStateId to reduce id collision and fix id change after undo, AI now plays creatures properly 2015-02-21 09:48:50 +08:00
melvinzhang 72cde447c4 fix name of AI in log message 2015-02-21 09:48:07 +08:00
melvinzhang 0085f618f2 remove manual debug add log method 2015-02-20 23:13:52 +08:00
melvinzhang ff4c188f3e integrate MTDF with MagicGame, fails id_check due to MagicPermanent having different ids 2015-02-20 20:35:46 +08:00
melvinzhang d69172805d convert do/while loop to while loop 2015-02-20 13:16:13 +08:00
melvinzhang 8f427b38d9 fill in MTDF implementation and add stubs 2015-02-20 13:07:41 +08:00
ShawnieBoy b611eaae48 Import reorganise/remove unused 2014-04-18 22:43:01 +01:00
melvin 973b44c4ea added stub for MTD(f) AI 2013-03-08 11:02:14 +08:00