Commit Graph

11485 Commits (539deb77170d4bce7fea507bb4722ca9a0995589)

Author SHA1 Message Date
melvin bca9848aff replace groovy code with ability in card script 2013-10-29 20:39:36 +08:00
Jericho Pumpkin 4e8c04ed41 fixed Diabolic Edict, it should target player not opponent 2013-10-29 20:24:07 +08:00
melvin 53b12b807f add support for Sacrifice cost 2013-10-29 17:22:00 +08:00
melvin 9b1f5b034b add 'enters kicked effect <effect>' to ability 2013-10-29 17:18:56 +08:00
melvin a2a6dc20d4 replace groovy code with card script 2013-10-29 17:05:38 +08:00
melvin 1f2cf2bc16 replace groovy code with card script 2013-10-29 17:03:52 +08:00
melvin c481eb8c3c support {-1/-1} as a cost 2013-10-29 17:03:15 +08:00
melvin c71b458ee3 replace groovy code with card script 2013-10-29 17:02:13 +08:00
melvin 18aaf4a684 replace groovy code with card script 2013-10-29 16:59:17 +08:00
melvin 4c7c13090c replace groovy code with card script 2013-10-29 16:58:28 +08:00
melvin eefb081be0 replace groovy code with card script 2013-10-29 16:57:52 +08:00
melvin 32d7a8fc97 replace groovy code with card script 2013-10-29 16:57:12 +08:00
melvin 4289c76b9c replace groovy code with card script 2013-10-29 16:55:44 +08:00
melvin 43839e0f90 replace groovy code with card script 2013-10-29 16:55:08 +08:00
melvin 9db30f4dae improve description 2013-10-29 16:54:28 +08:00
melvin 38cecb8bdd replace groovy code with card script 2013-10-29 16:53:01 +08:00
melvin eb9cc26b24 replace groovy code with card script 2013-10-29 16:52:11 +08:00
melvin 118024524b add rule to automatically update MurmurHash3 from source 2013-10-29 14:45:38 +08:00
melvin 3533df7c0f update MurmurHash3.java to infinispan master 2013-10-29 14:38:24 +08:00
melvin 7cb3d1ca27 fix groovy script 2013-10-29 14:05:28 +08:00
melvin 722909200c move may choice into trigger 2013-10-29 14:01:05 +08:00
melvin 3be126a270 merged new cards 2013-10-29 13:52:37 +08:00
melvin 3a1653280f extend the translator up to ten 2013-10-29 13:43:04 +08:00
melvin f82559c972 fix parser for MillChosen 2013-10-29 13:25:05 +08:00
melvin 58eb319482 handle pattern starting with 'PN may have' 2013-10-29 13:21:23 +08:00
hong yie 35262df10b Add script for Silverglade Elemental 2013-10-29 04:54:38 +00:00
hong yie 269c8adde1 Add script for Argothian Wurm 2013-10-29 04:02:37 +00:00
melvin 26292352e6 replace groovy code with card script 2013-10-29 11:58:48 +08:00
melvin 8cb18e9609 replace groovy code with card script 2013-10-29 11:57:51 +08:00
melvin 918eb0c451 replace groovy code with card script 2013-10-29 11:56:54 +08:00
melvin 0281c5953f replace groovy code with card script 2013-10-29 11:55:42 +08:00
melvin 18516cdf98 replace groovy code with card script 2013-10-29 11:54:58 +08:00
melvin 86374d7177 replace groovy code with card script 2013-10-29 11:54:10 +08:00
melvin 7034a35bbf replace groovy code with card script 2013-10-29 11:51:04 +08:00
melvin 07f8ccb1e7 replace groovy code with card script 2013-10-29 11:48:06 +08:00
melvin 35409b332b bump version to 1.44 2013-10-29 11:44:35 +08:00
Lodici 856e6336e2 Fix : GameDuelViewer components not re-sizing gracefully. 2013-10-29 11:07:40 +08:00
Lodici 0948d9b8d4 replace the up/down arrow with the actual avatar of the player whose turn it is 2013-10-29 11:07:09 +08:00
Lodici 617eb69c27 make the TabSelector buttons appear kind of translucent on the GameDuelViewer component 2013-10-28 20:58:24 +08:00
melvin 846de54427 replace groovy code with card script 2013-10-28 17:25:38 +08:00
melvin e69e6fcd8d support 'Sacrifice a Cleric' as a cost 2013-10-28 17:25:03 +08:00
melvin 2b8a3e0ee6 support target loses and you gain life pattern 2013-10-28 17:17:33 +08:00
melvin 79b8bd28c7 replace groovy code with ability 2013-10-28 17:14:48 +08:00
melvin 3d04683913 replace groovy code with ability 2013-10-28 17:14:07 +08:00
melvin e98d7f1641 replace groovy code with ability 2013-10-28 17:12:17 +08:00
melvin e6f38928fa support target loses life pattern 2013-10-28 17:12:07 +08:00
melvin 917e742407 updated unimplementable 2013-10-28 16:57:55 +08:00
melvin 3061d8dde9 add comment on possible issue with unpayable mana cost 2013-10-28 14:38:13 +08:00
melvin 4e3b8d404a the choice of whether to take damage or lose the land should be made by the controller of the land and not the controller of Dwarven Driller 2013-10-28 13:56:27 +08:00
melvin fda467714a source of event may be MagicCardOnStack instead of MagicPermanent, therefore should use getSource() 2013-10-28 13:09:36 +08:00