Commit Graph

282 Commits (40a62b8be137f0f0f513335717802e07aa5e42dc)

Author SHA1 Message Date
melvin 543d3db29e improved checking of unique key, not all keys contains = symbol 2013-06-19 12:02:47 +08:00
melvin 9c6e76d768 remove check_requires_card_code rule as all card code has been converted to groovy code 2013-06-03 10:46:48 +08:00
melvin 7fec9b9c88 use simian to find code clones 2013-06-02 22:22:36 +08:00
melvin 9289792a4e set debug to true for rule inf 2013-06-01 20:15:09 +08:00
melvin 6fcc4bb107 debug defaults to false for rule %.t, benchmark set debug to true explicitly 2013-06-01 20:13:04 +08:00
melvin 2d4f89adf9 remove reference to src/magic/card from rule bytes_per_card 2013-05-31 15:59:13 +08:00
melvin 22c6f3e87a set debug to true when running AI vs AI 2013-05-28 15:26:17 +08:00
melvin d3266ff0d2 remove debug=true 2013-05-27 14:02:30 +08:00
melvin ec364fca02 added check_groovy_escape rule 2013-05-27 13:18:25 +08:00
melvin a8a7651145 convert from java code to groovy code 2013-05-26 10:21:18 +08:00
melvin e42b40b7c4 added rule to compute bytes_per_card 2013-05-25 16:14:01 +08:00
melvin ca2ecac76f inf prefix games with 0 and defaults to MMABFast 2013-05-25 11:53:39 +08:00
melvin 2c1b8bc3df count both cards with code and cards with script 2013-05-18 15:20:28 +08:00
melvin 9b8cfa7286 count only number of java files 2013-05-18 14:16:03 +08:00
melvin 565054c698 show number of remaining cards with code 2013-05-18 14:12:13 +08:00
melvin a3dca10e19 include rules in multi tag 2013-05-18 09:56:09 +08:00
melvin 3ef8bc9555 updated Mouse from 1.5.1 to 1.6 2013-05-17 20:06:47 +08:00
melvin b7c02de0d1 added debug rule 2013-05-16 16:13:28 +08:00
melvin f9dceaf74d rename update to add 2013-05-11 12:44:48 +08:00
melvin e079a61dc7 work on greater range of dates for exp output 2013-05-11 09:55:41 +08:00
melvin ed42e95144 added step to convert rules.txt to ascii first 2013-05-04 13:52:58 +08:00
melvin bb031f8d8a make debug configurable in interactive test 2013-05-04 09:26:05 +08:00
melvin faef737f35 express DEBUG in terms of JAVA 2013-04-29 22:47:32 +08:00
melvin b0d40ea60f store memory limit in variable 2013-04-29 20:37:46 +08:00
melvin 3231fec4f3 added variable for selfMode for interactive game 2013-04-28 10:40:49 +08:00
melvin b0613c8432 comment out old rule, fixed ai/benchmark.rnd to continue even if a particular benchmark run fails 2013-04-22 10:46:51 +08:00
melvin 9ad57d828f renamed some constants for clarity 2013-04-20 21:39:59 +08:00
melvin 31c0ac8a1f remove unnecessary merge rule 2013-04-20 12:14:14 +08:00
melvin e1a68f0fe8 random pairing as default for AI benchmarking 2013-04-20 10:19:03 +08:00
melvin f1bd27a4e4 use ts instead of ts2 2013-04-16 16:52:02 +08:00
melvin 7ac9ee3b18 added rule to benchmark two different AIs randomly 2013-04-16 16:51:33 +08:00
melvin bcf4bd6373 use the same meaning for % in benchmark and merge 2013-04-16 14:28:36 +08:00
melvin da3ec6b8d3 infer the name of the AI using the awk script instead of hardcoding it in the Makefile 2013-04-16 10:51:28 +08:00
melvin ff381a5f3c compute gamma instead of elo 2013-04-15 17:17:36 +08:00
melvin 6310a6d494 add a space before the pipe operator 2013-04-15 13:59:33 +08:00
melvin af93f68036 reduce games to 10 for benchmarking 2013-04-15 11:22:25 +08:00
melvin 353f2acec8 added rules for AI benchmarking 2013-04-14 11:40:55 +08:00
melvin f23563c425 test MMABC vs MCTS for hourly build 2013-03-31 19:25:52 +08:00
melvin dfc2ea84d2 make ai2 configurable 2013-03-24 20:12:22 +08:00
melvin 54f57d642f added MMAB2 for testing how AI changes affects AI performance 2013-03-24 09:59:36 +08:00
melvin 0f7c832e12 convert from java code to groovy code 2013-03-13 21:30:59 +08:00
melvin 07f24d2fd7 convert from java code to groovy code 2013-03-13 20:55:53 +08:00
melvin 045052540f convert from java code to groovy code 2013-03-13 20:52:31 +08:00
melvin 679f8458e1 correct reference to groovy jar 2013-03-12 20:31:34 +08:00
melvin 153a06ae1c use recursive grep instead of shell expansion 2013-03-11 22:04:38 +08:00
melvin 395c15b567 fix checks for scripts that refer to multiple cards in requires property 2013-03-11 21:54:50 +08:00
melvin 1240c680fc decrease games to run on buildhive to 300 2013-03-10 13:50:30 +08:00
melvin 7f0855a534 make it possible to change AI level and number of games in AI vs AI match rule 2013-03-09 21:44:47 +08:00
melvin 5981db37b1 compute cards_per_set as a tab separated file 2013-03-08 11:05:46 +08:00
melvin b9b84fc11a added rule to compute cards per set 2013-03-07 22:58:14 +08:00