melvin
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e45a0a5b13
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added rule to download GraphicsUtilities.java
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2011-07-29 10:44:02 +08:00 |
melvin
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a0c542411d
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added space between operators
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2011-07-28 15:24:16 +08:00 |
melvin
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5e4ba554e4
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use SwingWorker instead of custom thread for GameController
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2011-07-16 10:50:47 +08:00 |
melvin
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f7fce7f353
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wrapped long lines
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2011-07-15 14:40:04 +08:00 |
melvin
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a5a45145e3
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no longer need to specify ai for score_ai script
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2011-07-03 20:22:29 +08:00 |
melvin
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e37bd1fc64
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disable robust max, enabled reward based on length of playout
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2011-07-02 14:53:34 +08:00 |
melvin
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3eebc4e483
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made ai scoring script an executable
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2011-06-29 15:50:27 +08:00 |
melvin
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f86583f317
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ai defaults to MCTS
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2011-06-27 17:32:48 +08:00 |
melvin
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c5df1a02ee
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fixed scoring script, output now has two columns for strength
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2011-06-14 16:20:51 +08:00 |
melvin
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3fff5e52bb
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made it possible to feed the complete output from stderr directly into the scoring script without filtering
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2011-06-12 14:57:05 +08:00 |
melvin
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afd241bbd7
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only include completed games, win + lose = total games
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2011-06-12 13:55:28 +08:00 |
melvin
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bc3a6a9d21
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added script to compute AI score
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2011-06-10 20:32:53 +08:00 |