Commit Graph

7839 Commits (2285e2a37436201690893942f50a6b5d7a06dff7)

Author SHA1 Message Date
melvin 5f92ebbcdd added MagicDetainAction 2013-02-17 18:42:24 +08:00
melvin f4a3d7f8a5 corrected url 2013-02-17 18:42:03 +08:00
melvin 81063e0b6b simplify constructor to take in multiple MagicAbility objects 2013-02-17 17:37:27 +08:00
melvin 48843b7ad7 added Wojek Halberdiers 2013-02-17 13:59:40 +08:00
melvin 8184f4f5b2 added Warmind Infantry 2013-02-17 13:59:26 +08:00
melvin 94a279f64d added Ordruun Veteran 2013-02-17 13:59:17 +08:00
melvin a34a2c73b3 added Nav Squad Commandos 2013-02-17 13:59:05 +08:00
melvin 1ef5def3ba added Legion Loyalist 2013-02-17 13:58:55 +08:00
melvin d960daaa1d added Frontline Medic 2013-02-17 13:58:43 +08:00
melvin 0de72990ff added Firemane Avenger 2013-02-17 13:58:32 +08:00
melvin 3de5d7e809 added Firefist Striker 2013-02-17 13:58:21 +08:00
melvin 21873ed1b7 added Daring Skyjek 2013-02-17 13:58:05 +08:00
melvin cb71bba5bd added Boros Elite 2013-02-17 13:57:54 +08:00
melvin 766aa6bd99 put back hints into madatory targets 2013-02-17 11:21:12 +08:00
melvin 1435fc0ae9 added ability CannotBeBlockedByTokens 2013-02-17 11:12:36 +08:00
melvin 15959ad376 added MagicTargetChoice.NEG_TARGET_SPELL_WITH_X_COST and MagicTargetFilter.TARGET_SPELL_WITH_X_COST 2013-02-17 11:06:53 +08:00
melvin 71dd5f6f34 put back final modifier 2013-02-17 10:57:28 +08:00
melvin 6e5458ee57 move retry without hints into MagicGame.getLegalTargets 2013-02-17 10:56:16 +08:00
melvin eeee24379b condition for no targets is target.size() == 1 due to automatic addition of MagicTargetNone 2013-02-17 10:45:45 +08:00
melvin 8a1f8b686b Added fallback to disregard the hint if targets with hint is empty 2013-02-17 10:40:23 +08:00
melvin 8a1d324bed added Bomber Corps 2013-02-17 10:06:05 +08:00
melvin f3a51a5224 added support for Battalion in engine 2013-02-17 10:05:54 +08:00
melvin 8f86795b39 added Boros Reckoner 2013-02-17 09:21:51 +08:00
melvin 3e830fac90 fix bug where every player state change except for Exhausted did not end 2013-02-17 08:44:31 +08:00
melvin d99c28aeaf moved Rukh Egg from incomplete to scripts by fixing script 2013-02-16 19:56:10 +08:00
melvin 0594932ffc remove Exhausted state during untap phase 2013-02-16 18:54:49 +08:00
melvin 0de12072c5 handle Exhausted in MagicChangePlayerStateAction instead of in MagicUntapPhase 2013-02-16 18:49:26 +08:00
melvin 8eef0d7f22 corrected name and token property 2013-02-16 18:27:19 +08:00
melvin 5e867755b6 move Essence Warden from incomplete to scripts by using Soul Warden's ability 2013-02-16 17:40:42 +08:00
melvin 30ab592750 move Grand Abolisher from incomplete to scripts by adding groovy code 2013-02-16 17:37:08 +08:00
melvin 8273b3b0a4 manage player state (except for Exhausted) using the continuous effect system 2013-02-16 17:36:50 +08:00
melvin 6be420c2ac take into account CantActivateAbilities in canPlay 2013-02-16 17:15:30 +08:00
melvin 65b8ba5107 changed to UNIX line endings 2013-02-16 17:15:13 +08:00
melvin 861c0ec58b added CantActivateAbilities 2013-02-16 17:14:58 +08:00
melvin 8793d0874c added test scenario for Bloodrush cards 2013-02-16 13:09:43 +08:00
melvin 98ff33bd15 added Zhur-Taa Swine 2013-02-16 13:09:25 +08:00
melvin aa2a7199f0 added Wrecking Ogre 2013-02-16 13:08:55 +08:00
melvin 8e92daaa1a added Wasteland Viper 2013-02-16 13:08:35 +08:00
melvin 81949595ea added Viashino Shanktail 2013-02-16 13:08:07 +08:00
melvin b6105dc887 added Slaugherhorn 2013-02-16 13:07:16 +08:00
melvin d6e668ef1e fixed cost of Bloodrush 2013-02-16 13:07:03 +08:00
melvin e202ac5ddf added Skinbrand Goblin 2013-02-16 13:05:46 +08:00
melvin 1e2aac832f added Skarrg Goliath 2013-02-16 13:05:03 +08:00
melvin d90d2cb7b7 added more MagicManaCost constants 2013-02-16 12:49:26 +08:00
melvin c387538716 rename rule check to checks 2013-02-16 10:28:06 +08:00
melvin 88c66a1b45 added Force of Will 2013-02-16 10:23:16 +08:00
melvin 8b63945ec0 added filter support for other blue card from hand 2013-02-16 10:22:56 +08:00
melvin 09d51fc938 added comments for reason to add reveal 2013-02-15 14:23:59 +08:00
melvin 88836c363e improved rule to compute scored_by_dec.tsv 2013-02-15 14:23:42 +08:00
melvin 70c520853c remove extra spaces 2013-02-15 14:23:21 +08:00