replace groovy script with ability in card script

master
melvin 2013-08-27 09:59:56 +08:00
parent 48a251f807
commit fc8d963561
2 changed files with 2 additions and 21 deletions

View File

@ -1,20 +0,0 @@
[
new MagicStatic(
MagicLayer.ModPT,
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL
) {
@Override
public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
pt.add(0,1);
}
},
new MagicStatic(
MagicLayer.Ability,
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL
) {
@Override
public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
flags.add(MagicAbility.Reach);
}
}
]

View File

@ -5,6 +5,7 @@ value=4.262
rarity=C
type=Enchantment
cost={2}{G}
ability=lord creatures you control get +0/+1,\
lord creatures you control have reach
static=player
timing=enchantment
requires_groovy_code