added Bloodflow Connoisseur

master
beholder 2012-06-09 13:04:13 +02:00
parent 8ce61e30eb
commit fbe6ec0e96
2 changed files with 67 additions and 0 deletions

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name=Bloodflow Connoisseur
url=http://magiccards.info/avr/en/87.html
image=http://magiccards.info/scans/en/avr/87.jpg
value=2
rarity=C
type=Creature
subtype=Vampire
color=b
converted=3
cost={2}{B}
pt=1/1
timing=main
requires_card_code

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package magic.card;
import magic.model.MagicCounterType;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.MagicSource;
import magic.model.action.MagicChangeCountersAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicSacrificePermanentEvent;
import magic.model.event.MagicTiming;
public class Bloodflow_Connoisseur {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{MagicCondition.ONE_CREATURE_CONDITION},
new MagicActivationHints(MagicTiming.Pump),
"Pump") {
@Override
public MagicEvent[] getCostEvent(final MagicSource source) {
return new MagicEvent[]{new MagicSacrificePermanentEvent(
source,
source.getController(),
MagicTargetChoice.SACRIFICE_CREATURE)};
}
@Override
public MagicEvent getPermanentEvent(
final MagicPermanent source,
final MagicPayedCost payedCost) {
return new MagicEvent(
source,
source.getController(),
new Object[]{source},
this,
source.getController() + " puts a +1/+1 counter on "
+ source + ".");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object[] data,
final Object[] choiceResults) {
game.doAction(new MagicChangeCountersAction(
(MagicPermanent)data[0],
MagicCounterType.PlusOne,
1,
true));
}
};
}