Changed maximum number of creatures in generated decks.
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@ -6,7 +6,7 @@ Installing on Windows is quite simple, just put Magarena.exe on your desktop and
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To obtain the Java jar, Magarena.exe can simply be renamed to Magarena.jar because it is also an archive.
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To execute the Java jar, use java -Xmx256m -jar Magarena.jar.
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Do not forget to execute Download Images in the Arena menu the first time you run a new release.
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Do not forget to execute "Download images" in the Arena menu the first time you run a new release.
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Otherwise you will see a lot of question marks. The application stops automatically when downloading is finished.
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Magarena supports the following keyboard shortcuts :
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@ -18,13 +18,16 @@ The UI of Magarena can be customized with downloadable themes coming in zip file
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A theme pack with seven themes can be downloaded on the project page.
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The theme pack should be unzipped into the mods folder of the Magarena data folder.
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It is best to restart the application each time after switching to one of these themes in preferences.
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Thanks to Epiko for creating the very nice Magarena splash screen and the amazing color themes!
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Thanks to epiko for creating the very nice Magarena splash screen and the amazing color themes.
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Thanks to singularita for creating the scripts to add 320 additional creature cards to Magarena.
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You can play with these cards when selecting the singularita cube in the "New duel" dialog.
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Recommended difficulty level for the best balance of AI speed and strength is the default 6.
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Have fun!
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Release 1.8 (March, 2011)
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Release 1.8 (March 13, 2011)
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===========
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- ubeefx cube (530 cards)
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@ -34,7 +37,7 @@ Release 1.8 (March, 2011)
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- added option to play with monocolored generated decks
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- changed function of Life + slider in difficulty settings so that it gives extra life to computer for added difficulty
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- fixed must attack if able when power is 0 or lower
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- fixed must attack if able when power is zero or lower
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- fixed apostrophes in Keywords screen
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Release 1.7 (January 14, 2011)
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@ -45,7 +45,7 @@ public class DeckGenerator {
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final MagicDeck deck=new MagicDeck();
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final int spells=(size*3)/5;
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final int lands=profile.getNrOfNonBasicLands(size-spells);
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final int maxCreatures=(spells*3)/4;
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final int maxCreatures=(spells*2)/3;
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final int maxColorless=spells/6;
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final int maxHigh=spells/6;
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final int maxOther=(spells-maxHigh)/2;
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