add playmod factory PT to set PT, and MagicPlayMod.FLYING
parent
d09959594e
commit
f908b236a2
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@ -90,6 +90,11 @@ public enum MagicPlayMod implements MagicPermanentAction {
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game.doAction(new GainAbilityAction(perm, MagicAbility.Haste, MagicStatic.Forever));
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game.doAction(new GainAbilityAction(perm, MagicAbility.Haste, MagicStatic.Forever));
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}
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}
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},
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},
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FLYING() {
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protected void doAction(final MagicGame game, final MagicPermanent perm) {
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game.doAction(new GainAbilityAction(perm, MagicAbility.Flying, MagicStatic.Forever));
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}
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},
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PERSIST() {
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PERSIST() {
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protected void doAction(final MagicGame game, final MagicPermanent perm) {
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protected void doAction(final MagicGame game, final MagicPermanent perm) {
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perm.changeCounters(MagicCounterType.MinusOne,1);
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perm.changeCounters(MagicCounterType.MinusOne,1);
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@ -202,4 +207,13 @@ public enum MagicPlayMod implements MagicPermanentAction {
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}
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}
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return mods;
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return mods;
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}
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}
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public static MagicPermanentAction PT(final int p, final int t) {
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return new MagicPermanentAction() {
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public void doAction(final MagicPermanent perm) {
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final MagicGame game = perm.getGame();
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game.doAction(new AddStaticAction(perm, MagicStatic.genPTSetSelfStatic(p, t)));
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}
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};
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}
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}
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}
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@ -162,6 +162,15 @@ public abstract class MagicStatic extends MagicDummyModifier implements MagicCha
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};
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};
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}
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}
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public static MagicStatic genPTSetSelfStatic(final int givenPower, final int givenToughness) {
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return new MagicStatic(MagicLayer.SetPT) {
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@Override
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public void modPowerToughness(final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) {
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pt.set(givenPower, givenToughness);
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}
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};
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}
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public static MagicStatic genABStatic(final MagicTargetFilter<MagicPermanent> filter, final MagicAbilityList abilityList) {
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public static MagicStatic genABStatic(final MagicTargetFilter<MagicPermanent> filter, final MagicAbilityList abilityList) {
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return new MagicStatic(MagicLayer.Ability, filter) {
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return new MagicStatic(MagicLayer.Ability, filter) {
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@Override
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@Override
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