added Admonition Angel. corrected Cosi's Ravager
parent
bc60adeb1e
commit
f8ad4cfccf
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@ -15661,3 +15661,17 @@ converted=4
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cost={3}{B}
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pt=7/6
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timing=main
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>Admonition Angel
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url=http://magiccards.info/wwk/en/1.html
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image=http://magiccards.info/scans/en/wwk/1.jpg
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value=5
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rarity=M
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type=Creature
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subtype=Angel
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color=w
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converted=6
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cost={3}{W}{W}{W}
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pt=6/6
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ability=flying
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timing=main
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@ -0,0 +1,92 @@
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package magic.card;
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import magic.model.MagicCardList;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicReturnExiledUntilThisLeavesPlayAction;
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import magic.model.choice.MagicChoice;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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import magic.model.trigger.MagicWhenLeavesPlayTrigger;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Admonition_Angel {
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public static final MagicWhenOtherComesIntoPlayTrigger T1 = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
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final MagicPlayer player = permanent.getController();
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if (player == played.getController() && played.isLand()) {
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final MagicTargetFilter targetFilter =
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new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_NONLAND_PERMANENT,permanent);
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final MagicTargetChoice targetChoice =
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new MagicTargetChoice(
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targetFilter,true,MagicTargetHint.None,"another target nonland permanent");
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final MagicChoice mayChoice =
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new MagicMayChoice(
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player + " may exile another target nonland permanent.",
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targetChoice);
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return new MagicEvent(
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permanent,
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player,
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mayChoice,
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MagicExileTargetPicker.getInstance(),
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new Object[]{permanent},
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this,
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player + " may$ exile another target nonland permanent$.");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
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public void doAction(final MagicPermanent target) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction((MagicPermanent)data[0],target));
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}
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});
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}
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}
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};
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public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
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if (permanent == data &&
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!permanent.getExiledCards().isEmpty()) {
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final MagicCardList clist = new MagicCardList(permanent.getExiledCards());
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{permanent},
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this,
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clist.size() > 1 ?
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"Return exiled cards to the battlefield." :
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"Return " + clist.get(0) + " to the battlefield.");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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game.doAction(new MagicReturnExiledUntilThisLeavesPlayAction(permanent,MagicLocationType.Play));
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}
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};
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}
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@ -28,7 +28,7 @@ public class Cosi_s_Ravager {
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new MagicDamageTargetPicker(1),
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new Object[]{permanent},
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this,
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player + " may have " + permanent + " deal 1 damage to target player"):
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player + " may$ have " + permanent + " deal 1 damage to target player$"):
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MagicEvent.NONE;
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}
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