added Terror and Night's Whisper
parent
4c7b3bd7b5
commit
f8a383aaf4
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@ -3229,6 +3229,17 @@ converted=2
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cost={1}{B}
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timing=removal
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>Terror
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image=http://magiccards.info/scans/en/dpa/34.jpg
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value=2
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removal=3
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rarity=C
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type=Instant
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color=b
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converted=2
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cost={1}{B}
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timing=removal
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>To Arms!
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image=http://magiccards.info/scans/en/gp/20.jpg
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value=2
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@ -5087,6 +5098,16 @@ converted=2
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cost={B}{B}
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timing=draw
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>Night's Whisper
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image=http://magiccards.info/scans/en/5dn/55.jpg
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value=2
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rarity=U
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type=Sorcery
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color=b
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converted=2
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cost={1}{B}
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timing=draw
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>Vision Skeins
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image=http://magiccards.info/scans/en/cmd/67.jpg
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value=3
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@ -0,0 +1,37 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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public class Night_s_Whisper {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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final MagicPlayer player = cardOnStack.getController();
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return new MagicEvent(
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cardOnStack.getCard(),
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player,
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new Object[]{cardOnStack,player},
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this,
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player + " draws two cards and loses 2 life.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
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final MagicPlayer player = (MagicPlayer)data[1];
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game.doAction(new MagicDrawAction(player,2));
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game.doAction(new MagicChangeLifeAction(player,-2));
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}
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};
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}
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@ -0,0 +1,41 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPermanentState;
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import magic.model.action.MagicChangeStateAction;
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import magic.model.action.MagicDestroyAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicDestroyTargetPicker;
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public class Terror {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack.getCard(),
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cardOnStack.getController(),
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MagicTargetChoice.NEG_TARGET_NONARTIFACT_NONBLACK_CREATURE,
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new MagicDestroyTargetPicker(true),
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MagicEvent.NO_DATA,
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this,
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"Destroy target nonartifact, nonblack creature$. It can't be regenerated.");
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event,final Object data[],final Object[] choiceResults) {
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeStateAction(creature,MagicPermanentState.CannotBeRegenerated,true));
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game.doAction(new MagicDestroyAction(creature));
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}
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});
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}
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};
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}
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@ -109,7 +109,7 @@ public class MagicTargetChoice extends MagicChoice {
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public static final MagicTargetChoice NEG_TARGET_NONARTIFACT_CREATURE=
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new MagicTargetChoice(MagicTargetFilter.TARGET_NONARTIFACT_CREATURE,true,MagicTargetHint.Negative,"target nonartifact creature");
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public static final MagicTargetChoice NEG_TARGET_NONARTIFACT_NONBLACK_CREATURE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_NONARTIFACT_NONBLACK_CREATURE,true,MagicTargetHint.Negative,"target nonartifact creature");
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new MagicTargetChoice(MagicTargetFilter.TARGET_NONARTIFACT_NONBLACK_CREATURE,true,MagicTargetHint.Negative,"target nonartifact, nonblack creature");
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public static final MagicTargetChoice NEG_TARGET_TAPPED_CREATURE=
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new MagicTargetChoice(MagicTargetFilter.TARGET_TAPPED_CREATURE,true,MagicTargetHint.Negative,"target tapped creature");
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public static final MagicTargetChoice NEG_TARGET_UNTAPPED_CREATURE=
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