added Pyromatics and Shattering Spree
parent
7acac77711
commit
f78ac0828c
|
@ -0,0 +1,13 @@
|
|||
>Pyromatics
|
||||
url=http://magiccards.info/gp/en/72.html
|
||||
image=http://magiccards.info/scans/en/gp/72.jpg
|
||||
value=2
|
||||
removal=1
|
||||
rarity=C
|
||||
type=Instant
|
||||
color=r
|
||||
converted=2
|
||||
cost={1}{R}
|
||||
ability=replicate
|
||||
timing=removal
|
||||
requires_card_code
|
|
@ -0,0 +1,13 @@
|
|||
>Shattering Spree
|
||||
url=http://magiccards.info/gp/en/75.html
|
||||
image=http://magiccards.info/scans/en/gp/75.jpg
|
||||
value=2
|
||||
removal=1
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
color=r
|
||||
converted=1
|
||||
cost={R}
|
||||
ability=replicate
|
||||
timing=removal
|
||||
requires_card_code
|
|
@ -0,0 +1,52 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicDamage;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.action.MagicDealDamageAction;
|
||||
import magic.model.action.MagicMoveCardAction;
|
||||
import magic.model.action.MagicTargetAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicSpellCardEvent;
|
||||
import magic.model.stack.MagicCardOnStack;
|
||||
import magic.model.target.MagicDamageTargetPicker;
|
||||
import magic.model.target.MagicTarget;
|
||||
|
||||
public class Pyromatics {
|
||||
public static final MagicSpellCardEvent E = new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(
|
||||
final MagicCardOnStack cardOnStack,
|
||||
final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
cardOnStack.getCard(),
|
||||
cardOnStack.getController(),
|
||||
MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
|
||||
new MagicDamageTargetPicker(1),
|
||||
new Object[]{cardOnStack},
|
||||
this,
|
||||
cardOnStack.getCard() + " deals 1 damage to " +
|
||||
"target creature or player$.");
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object[] data,
|
||||
final Object[] choiceResults) {
|
||||
final MagicCardOnStack cardOnStack=(MagicCardOnStack)data[0];
|
||||
game.doAction(new MagicMoveCardAction(cardOnStack));
|
||||
event.processTarget(game,choiceResults,0,new MagicTargetAction() {
|
||||
public void doAction(final MagicTarget target) {
|
||||
final MagicDamage damage = new MagicDamage(
|
||||
cardOnStack.getCard(),
|
||||
target,
|
||||
1,
|
||||
false);
|
||||
game.doAction(new MagicDealDamageAction(damage));
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.action.MagicDestroyAction;
|
||||
import magic.model.action.MagicMoveCardAction;
|
||||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicSpellCardEvent;
|
||||
import magic.model.stack.MagicCardOnStack;
|
||||
import magic.model.target.MagicDestroyTargetPicker;
|
||||
|
||||
public class Shattering_Spree {
|
||||
public static final MagicSpellCardEvent E = new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(
|
||||
final MagicCardOnStack cardOnStack,
|
||||
final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
cardOnStack.getCard(),
|
||||
cardOnStack.getController(),
|
||||
MagicTargetChoice.NEG_TARGET_ARTIFACT,
|
||||
new MagicDestroyTargetPicker(false),
|
||||
new Object[]{cardOnStack},
|
||||
this,
|
||||
"Destroy target artifact$.");
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object[] data,
|
||||
final Object[] choiceResults) {
|
||||
final MagicCardOnStack cardOnStack = (MagicCardOnStack)data[0];
|
||||
game.doAction(new MagicMoveCardAction(cardOnStack));
|
||||
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
|
||||
public void doAction(final MagicPermanent permanent) {
|
||||
game.doAction(new MagicDestroyAction(permanent));
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue