changed some cards to properly use a may choice
parent
66688ce494
commit
f3c902dcb8
|
@ -5,6 +5,8 @@ import magic.model.MagicGame;
|
|||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.choice.MagicSimpleMayChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.trigger.MagicWhenLifeIsGainedTrigger;
|
||||
|
||||
|
@ -17,9 +19,14 @@ public class Ajani_s_Pridemate {
|
|||
new MagicEvent(
|
||||
permanent,
|
||||
player,
|
||||
new MagicSimpleMayChoice(
|
||||
player + " may put a +1/+1 counter on " + permanent + ".",
|
||||
MagicSimpleMayChoice.ADD_PLUSONE_COUNTER,
|
||||
1,
|
||||
MagicSimpleMayChoice.DEFAULT_YES),
|
||||
new Object[]{permanent},
|
||||
this,
|
||||
"Put a +1/+1 counter on " + permanent + "."):
|
||||
player + " may put a +1/+1 counter on " + permanent + "."):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
|
@ -28,7 +35,9 @@ public class Ajani_s_Pridemate {
|
|||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
|
||||
game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,1,true));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import magic.model.MagicGame;
|
|||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.choice.MagicSimpleMayChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.stack.MagicCardOnStack;
|
||||
import magic.model.trigger.MagicWhenSpellIsPlayedTrigger;
|
||||
|
@ -14,14 +16,19 @@ public class Taurean_Mauler {
|
|||
public static final MagicWhenSpellIsPlayedTrigger T = new MagicWhenSpellIsPlayedTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack cardOnStack) {
|
||||
final MagicPlayer player=permanent.getController();
|
||||
return (cardOnStack.getController()!=player) ?
|
||||
final MagicPlayer player = permanent.getController();
|
||||
return (cardOnStack.getController() != player) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
player,
|
||||
new MagicSimpleMayChoice(
|
||||
player + " may put a +1/+1 counter on " + permanent + ".",
|
||||
MagicSimpleMayChoice.ADD_PLUSONE_COUNTER,
|
||||
1,
|
||||
MagicSimpleMayChoice.DEFAULT_YES),
|
||||
new Object[]{permanent},
|
||||
this,
|
||||
"Put a +1/+1 counter on " + permanent + "."):
|
||||
player + " may put a +1/+1 counter on " + permanent + "."):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
|
@ -30,7 +37,9 @@ public class Taurean_Mauler {
|
|||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
|
||||
game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,1,true));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -3,7 +3,10 @@ package magic.card;
|
|||
import magic.model.MagicCounterType;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.choice.MagicSimpleMayChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.trigger.MagicWhenBecomesTappedTrigger;
|
||||
|
||||
|
@ -11,10 +14,16 @@ public class Veteran_of_the_Depths {
|
|||
public static final MagicWhenBecomesTappedTrigger T = new MagicWhenBecomesTappedTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent data) {
|
||||
final MagicPlayer player = permanent.getController();
|
||||
return (permanent == data) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
permanent.getController(),
|
||||
player,
|
||||
new MagicSimpleMayChoice(
|
||||
player + " may put a +1/+1 counter on " + permanent + ".",
|
||||
MagicSimpleMayChoice.ADD_PLUSONE_COUNTER,
|
||||
1,
|
||||
MagicSimpleMayChoice.DEFAULT_YES),
|
||||
new Object[]{permanent},
|
||||
this,
|
||||
"Put a +1/+1 counter on " + permanent + ".") :
|
||||
|
@ -26,7 +35,9 @@ public class Veteran_of_the_Depths {
|
|||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
|
||||
game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,1,true));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue