removed checkState from MagicCombatDamageAction
parent
2dea707115
commit
f36c476116
|
@ -109,11 +109,9 @@ public class MagicCombatDamageAction extends MagicAction {
|
|||
// Deal combat damage.
|
||||
if (!combatDamage.isEmpty()) {
|
||||
for (final MagicDamage damage: combatDamage) {
|
||||
|
||||
game.doAction(new MagicDealDamageAction(damage));
|
||||
}
|
||||
game.setStateCheckRequired();
|
||||
game.checkState();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue