reset score before performing action to ensure we are computing score of block
parent
1d9e23b9aa
commit
f332eebeae
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@ -24,6 +24,7 @@ public class MagicGameCombatScore implements MagicCombatScore {
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// immediate mode for triggers
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game.setImmediate(true);
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game.snapshot();
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game.setScore(0);
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game.doAction(new DeclareBlockersAction(defendingPlayer,result));
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game.doAction(new CombatDamageAction(attackingPlayer,defendingPlayer,true));
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game.doAction(new CombatDamageAction(attackingPlayer,defendingPlayer,false));
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