convert from java code to groovy code

master
melvin 2013-05-18 21:29:33 +08:00
parent fcda439549
commit ed84c7086a
3 changed files with 27 additions and 41 deletions

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@ -0,0 +1,26 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.NEG_TARGET_PLAYER,
this,
"Target player\$ sacrifices a creature and loses 1 life."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPlayer(game,new MagicPlayerAction() {
public void doAction(final MagicPlayer player) {
game.addEvent(new MagicSacrificePermanentEvent(
event.getSource(),
player,
MagicTargetChoice.SACRIFICE_CREATURE
));
game.doAction(new MagicChangeLifeAction(player,-1));
}
});
}
}
]

View File

@ -7,4 +7,4 @@ rarity=C
type=Sorcery type=Sorcery
cost={B}{B} cost={B}{B}
timing=removal timing=removal
requires_card_code requires_groovy_code

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@ -1,40 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPlayer;
import magic.model.action.MagicChangeLifeAction;
import magic.model.action.MagicPlayerAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSacrificePermanentEvent;
import magic.model.event.MagicSpellCardEvent;
import magic.model.stack.MagicCardOnStack;
public class Geth_s_Verdict {
public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.NEG_TARGET_PLAYER,
this,
"Target player$ sacrifices a creature and loses 1 life."
);
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetPlayer(game,new MagicPlayerAction() {
public void doAction(final MagicPlayer player) {
game.addEvent(new MagicSacrificePermanentEvent(
event.getSource(),
player,
MagicTargetChoice.SACRIFICE_CREATURE));
game.doAction(new MagicChangeLifeAction(player,-1));
}
});
}
};
}