convert from java code to groovy code
parent
5a0ff1a8f0
commit
ed71d511a3
|
@ -0,0 +1,34 @@
|
|||
[
|
||||
new MagicPermanentActivation(
|
||||
[MagicCondition.CAN_TAP_CONDITION],
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Damage"
|
||||
) {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return [new MagicTapEvent(source)];
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
MagicTargetChoice.NEG_TARGET_PLAYER,
|
||||
new MagicDamageTargetPicker(1),
|
||||
this,
|
||||
"SN deals 1 damage to target player\$."
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTarget(game,new MagicTargetAction() {
|
||||
public void doAction(final MagicTarget target) {
|
||||
final MagicDamage damage=new MagicDamage(event.getSource(),target,1);
|
||||
game.doAction(new MagicDealDamageAction(damage));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
]
|
|
@ -8,4 +8,4 @@ subtype=Goblin,Warrior
|
|||
cost={R}
|
||||
pt=1/1
|
||||
timing=main
|
||||
requires_card_code
|
||||
requires_groovy_code
|
||||
|
|
|
@ -1,50 +0,0 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicDamage;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.action.MagicDealDamageAction;
|
||||
import magic.model.action.MagicTargetAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
import magic.model.event.MagicTapEvent;
|
||||
import magic.model.event.MagicTiming;
|
||||
import magic.model.target.MagicDamageTargetPicker;
|
||||
import magic.model.target.MagicTarget;
|
||||
|
||||
public class Goblin_Fireslinger {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Damage") {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return new MagicEvent[]{new MagicTapEvent(source)};
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
MagicTargetChoice.NEG_TARGET_PLAYER,
|
||||
new MagicDamageTargetPicker(1),
|
||||
this,
|
||||
"SN deals 1 damage to target player$.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTarget(game,new MagicTargetAction() {
|
||||
public void doAction(final MagicTarget target) {
|
||||
final MagicDamage damage=new MagicDamage(event.getSource(),target,1);
|
||||
game.doAction(new MagicDealDamageAction(damage));
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue