convert from java code to groovy code

master
melvin 2013-05-26 18:52:21 +08:00
parent 5a0ff1a8f0
commit ed71d511a3
3 changed files with 35 additions and 51 deletions

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@ -0,0 +1,34 @@
[
new MagicPermanentActivation(
[MagicCondition.CAN_TAP_CONDITION],
new MagicActivationHints(MagicTiming.Removal),
"Damage"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [new MagicTapEvent(source)];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.NEG_TARGET_PLAYER,
new MagicDamageTargetPicker(1),
this,
"SN deals 1 damage to target player\$."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTarget(game,new MagicTargetAction() {
public void doAction(final MagicTarget target) {
final MagicDamage damage=new MagicDamage(event.getSource(),target,1);
game.doAction(new MagicDealDamageAction(damage));
}
});
}
}
]

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@ -8,4 +8,4 @@ subtype=Goblin,Warrior
cost={R} cost={R}
pt=1/1 pt=1/1
timing=main timing=main
requires_card_code requires_groovy_code

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@ -1,50 +0,0 @@
package magic.card;
import magic.model.MagicDamage;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicDealDamageAction;
import magic.model.action.MagicTargetAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicTapEvent;
import magic.model.event.MagicTiming;
import magic.model.target.MagicDamageTargetPicker;
import magic.model.target.MagicTarget;
public class Goblin_Fireslinger {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION},
new MagicActivationHints(MagicTiming.Removal),
"Damage") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{new MagicTapEvent(source)};
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.NEG_TARGET_PLAYER,
new MagicDamageTargetPicker(1),
this,
"SN deals 1 damage to target player$.");
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTarget(game,new MagicTargetAction() {
public void doAction(final MagicTarget target) {
final MagicDamage damage=new MagicDamage(event.getSource(),target,1);
game.doAction(new MagicDealDamageAction(damage));
}
});
}
};
}