Add Adapt to effect script
parent
50b97bd746
commit
e42b42c829
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@ -3290,6 +3290,20 @@ public enum MagicRuleEventAction {
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}
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},
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Adapt(
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"adapt " + ARG.NUMBER
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) {
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@Override
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public MagicEventAction getAction(final Matcher matcher) {
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return (game, event) -> {
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final int n = ARG.number(matcher);
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final MagicPermanent permanent = event.getPermanent();
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if (permanent.getCounters(MagicCounterType.PlusOne) == 0) {
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game.doAction(new ChangeCountersAction(event.getPlayer(), permanent, MagicCounterType.PlusOne, n));
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}
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};
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}
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},
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;
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private final Pattern pattern;
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