Add Adapt to effect script
parent
50b97bd746
commit
e42b42c829
|
@ -3290,6 +3290,20 @@ public enum MagicRuleEventAction {
|
||||||
}
|
}
|
||||||
|
|
||||||
},
|
},
|
||||||
|
Adapt(
|
||||||
|
"adapt " + ARG.NUMBER
|
||||||
|
) {
|
||||||
|
@Override
|
||||||
|
public MagicEventAction getAction(final Matcher matcher) {
|
||||||
|
return (game, event) -> {
|
||||||
|
final int n = ARG.number(matcher);
|
||||||
|
final MagicPermanent permanent = event.getPermanent();
|
||||||
|
if (permanent.getCounters(MagicCounterType.PlusOne) == 0) {
|
||||||
|
game.doAction(new ChangeCountersAction(event.getPlayer(), permanent, MagicCounterType.PlusOne, n));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
},
|
||||||
;
|
;
|
||||||
|
|
||||||
private final Pattern pattern;
|
private final Pattern pattern;
|
||||||
|
|
Loading…
Reference in New Issue