replace groovy code with card script
parent
dae109700e
commit
e23638966b
|
@ -1,22 +0,0 @@
|
|||
[
|
||||
new MagicWhenYouCastSpiritOrArcaneTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack spell) {
|
||||
return new MagicEvent(
|
||||
permanent,
|
||||
MagicTargetChoice.TARGET_OPPONENT,
|
||||
this,
|
||||
"Target opponent\$ loses 1 life and PN gains 1 life."
|
||||
);
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPlayer(game,new MagicPlayerAction() {
|
||||
public void doAction(final MagicPlayer player) {
|
||||
game.doAction(new MagicChangeLifeAction(player,-1));
|
||||
game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
]
|
|
@ -7,6 +7,6 @@ type=Creature
|
|||
subtype=Spirit
|
||||
cost={2}{B}
|
||||
pt=2/2
|
||||
ability=soulshift 2
|
||||
timing=fmain
|
||||
requires_groovy_code
|
||||
ability=soulshift 2;\
|
||||
spirit or arcane effect Target opponent loses 1 life and PN gains 1 life.
|
||||
timing=main
|
||||
|
|
Loading…
Reference in New Issue