convert from java code to groovy code

master
melvin 2013-05-26 10:38:39 +08:00
parent d3ad535037
commit ddeaa3cef2
2 changed files with 11 additions and 24 deletions

View File

@ -1,17 +1,5 @@
package magic.card; [
new MagicWhenDamageIsDealtTrigger() {
import magic.model.MagicDamage;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicDrawAction;
import magic.model.choice.MagicSimpleMayChoice;
import magic.model.event.MagicDiscardEvent;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
public class Mask_of_Memory {
public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
@Override @Override
public MagicEvent executeTrigger( public MagicEvent executeTrigger(
final MagicGame game, final MagicGame game,
@ -34,18 +22,17 @@ public class Mask_of_Memory {
} }
@Override @Override
public void executeEvent( public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicGame game,
final MagicEvent event) {
if (event.isYes()) { if (event.isYes()) {
final MagicPlayer player = event.getPlayer(); final MagicPlayer player = event.getPlayer();
game.doAction(new MagicDrawAction(player, 2)); game.doAction(new MagicDrawAction(player, 2));
game.addEvent(new MagicDiscardEvent( game.addEvent(new MagicDiscardEvent(
event.getSource(), event.getSource(),
player, player,
1, 1,
false)); false
));
} }
} }
}; }
} ]

View File

@ -8,4 +8,4 @@ subtype=Equipment
cost={2} cost={2}
equip={1} equip={1}
timing=equipment timing=equipment
requires_card_code requires_groovy_code