added Soul Warden and Soul's Attendant
parent
61b7eaf1c5
commit
d7c509828a
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@ -1397,6 +1397,32 @@ toughness=1
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ability=flying,can't block creatures without flying
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timing=main
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>Soul Warden
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image=http://magiccards.info/scans/en/pch/7.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Human,Cleric
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color=w
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converted=1
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cost={W}
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power=1
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toughness=1
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timing=main
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>Soul's Attendant
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image=http://magiccards.info/scans/en/roe/44.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Human,Cleric
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color=w
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converted=1
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cost={W}
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power=1
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toughness=1
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timing=main
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>Stillmoon Cavalier
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image=http://magiccards.info/scans/en/eve/95.jpg
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value=3
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@ -0,0 +1,34 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Soul_Warden {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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final MagicPlayer player = permanent.getController();
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return (otherPermanent != permanent && otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " gains 1 life."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],1));
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}
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};
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}
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@ -0,0 +1,34 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Soul_s_Attendant {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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final MagicPlayer player = permanent.getController();
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return (otherPermanent != permanent && otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " gains 1 life."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],1));
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}
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};
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}
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