only check state before giving priority

master
melvin 2011-10-03 14:38:36 +08:00
parent 3892e082a9
commit d6e6c8c856
1 changed files with 2 additions and 1 deletions

View File

@ -29,9 +29,11 @@ public abstract class MagicPhase {
executeBeginStep(game);
break;
case ActivePlayer:
game.checkState();
game.addEvent(new MagicPriorityEvent(game.getTurnPlayer()));
break;
case OtherPlayer:
game.checkState();
game.addEvent(new MagicPriorityEvent(game.getOpponent(game.getTurnPlayer())));
break;
case Resolve:
@ -59,6 +61,5 @@ public abstract class MagicPhase {
game.changePhase(game.getGameplay().getNextPhase(game));
break;
}
game.checkState();
}
}