move game sound effect files into resources and update MagicSound enum.
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8812dea726
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d5f3cff893
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@ -12,7 +12,13 @@ public enum MagicSound {
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ADD_CARD("cardSlide3.wav"),
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ALERT("bong.wav"),
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BEEP("noAction.wav"),
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REMOVE_CARD("cardTakeOutPackage1.wav")
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REMOVE_CARD("cardTakeOutPackage1.wav"),
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WIN_GAME("win.au"),
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LOSE_GAME("lose.au"),
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NEW_TURN("turn.au"),
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RESOLVE_ACTION("resolve.au"),
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COMBAT_DAMAGE("combat.au")
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;
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private static final GeneralConfig config = GeneralConfig.getInstance();
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